The Last of Us live-action adaptation on HBO, has all of its episodes available for binge watching now, and the season finale certainly got people talking.
The Last of Us has already received a second season renewal confirmation after outperforming Game of Thrones spin-off House of the Dragon in popularity.
An important scene from The Last of Us was brought to life during the finale which, depending on your perspective, may or may not feel a little unfortunate.
After finally handing Ellie over to the Fireflies, Joel learns what they have planned for her and kills everyone he sees in order to protect her.
Co-creators Neil Druckmann and Craig Mazin, as well as Troy Baker, who played Joel in the games, chatted about that significant scene in the newest episode of The Last of Us podcast when one of the co-creators revealed where he thought Joel might have gone a little too far in his attempt to save Ellie’s life.
Druckmann said that “When you watch this sequence, you’re rooting for Joel. We are talking about it sort of with a smile, like we are excited about what he is doing, and at the same time, think about who he is killing. He is killing people who have dedicated their whole lives to helping mankind in this fu**ed-up world, and he is murdering them left and right to get to this girl. Anybody who is a threat, he kills them. And then at the end there is one exception, which is Marlene, who actually puts her gun down; he shoots her; she already cannot chase him; he has the car; and he still goes back for her because he cannot even take the chance she will regroup, change her mind, and come after him, and that is the part where I think for me I hope I’d have the willpower Joel has in that same situation.
“I do not think I would, except for the Marlene part. To me, that is the part where he goes too far. He is probably correct. In that, we have seen Marlene. The sacrifices she’s willing to make. This is not going to stop her,” he went on to say.
Together with Druckmann, the man behind the wildly popular video game series, Craig Mazin, the creator of Chernobyl, produced The Last of Us.
The Last of Us is the “greatest” game story ever told, the man praised in an interview from earlier this year so it’s safe to say he was more than excited to work on it.
During an interview with Empire Magazine, Mazin mentioned that “It is an open and shut case: this is the greatest story that’s ever been told in video games. [Joel and Ellie] did not shoot anything out of their eyeballs. They were only people. And that, in and of itself, is remarkably rare in video games. The fact that they kept it this grounded, and made you feel – I’d never experienced anything like it, and I have been playing video games since 1977.”
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